Sara

Sara, the Mother of Nature, is one of the spirits of Linnath. Considered to be one of the least powerful, in reality she is one of the most. Little is known about her, indeed she is one of the most mysterious of the spirits. Her domain consists of the forests and woodlands of Linnath.

Appearance
Sara is often portrayed in art and literature as a fair woman at one with nature, as a nymph, or fairy. It is forbidden to portray her as being in a city, or to write about her entering one.

In art, Sara is surprisingly well-represented, and it is rare to find a picture or painting of nature that does not in some way have her within it, and artists will often hide her in the background if there is no room for her in the painting or tapestry itself.

Powers
Sara is said to be able to purge diseases with her touch, and cause life to grow in even the most barren of climates.

It is said that those who find favor with Sara never die, but are reincarnated as a new creature according to the holiness of their lives. Some say this conflicts with the Katelikessan teaching that the good enter the plains of the gods upon death, yet is largely overlooked as simply a pious devotion of her followers.

Church & Servants
The Sarian Church is one of the smaller in the realms, containing only 45,000 clergy. Her temples are often found in the forests and countryside, and are indeed forbidden within city walls. Her clergy also prefer to stay away from cities, and only enter their walls when they absolutely must.

One group of Sara's clergy members who do often have reason to enter cities consists of a special office in the priesthood which calls for a defending of the strict practices of her worship. Colloquially called Heresy Hunters, these priests prevent Sara from being depicted against the Church's teachings, as well as stamping out confusion of Sara with her servants the fey or even the Old Gods.

Sarian Clergy wear robes of an off-white patterned with ivy, a green bough bent about their head.